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 Tsurugi's Hold Final Demo development.

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rgangsta
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PostSubject: Tsurugi's Hold Final Demo development.   Tsurugi's Hold Final Demo development. I_icon_minitimeSun Mar 28, 2010 4:10 pm

Pictures of things to come in the final demo.

Tsurugi's Hold Final Demo development. 15wfms7

Tsurugi's Hold Final Demo development. 2wlslyd

Tsurugi's Hold Final Demo development. 24xf9qx

Tsurugi's Hold Final Demo development. Ouxkdu

Tsurugi's Hold Final Demo development. 2eapegi
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pikutersty
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PostSubject: Re: Tsurugi's Hold Final Demo development.   Tsurugi's Hold Final Demo development. I_icon_minitimeMon Apr 26, 2010 2:13 pm

Just some feedbacks from your screenies of the maybe up to date game of Tsurugi Hold.

The effect makes you think you are much smaller than the trees in the forest, but then when you see the trees are small it doesn't really give you that feel for it. Another you probably heard me say is the text, you should probably replace it since it makes it looks like your using the caps the whole time except when you have the letter y. What I like is that you included some kind of stat book on the enemies you encounter on your journey so you know what to do the next time you face it(probably best when you can't find an elemental weakness, but here comes the stat book and stress gone) I would love the effect if somehow the trees were way taller, but then again that would be a little too big for a game. Even though this feedback had some negatives just from screenies I'm still looking forward to the game. (even though I don't really like the battle system (*Is more of a Real Time battle system kind of guy*))
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» Tsurugi Hold demo trailer
» Tsurugi's Hold Gameplay Footage 2!
» In development.
» Download Demo v1!
» The glitches/feedback/mispells I found/have on Tsurugi demo v2

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