Well first I want you to know I'm still a beginner with this. Okay, now with the questions.
1. When you make a new skill for whatever character how do you make a limit on how many times you can use it in one battle or to not be able to use it in one battle for however many turns.
2. Is there anyway to get another weather effect (like sandstorms, and yeah stuff like that)
3. How do you make an ally absorb a enemy's hit and then raise the attack and agility, and when it misses to absorb not have a raised attack and agility. Also to not have it keep absorbing every hit when you don't use the skill.(Note: If it's not obvious I mean all this happening on the enemy's turn. You used the skill to absorb on your turn.)